COMMUNICATION

 

 

Communication between players

As in any online game the communications system is key.

Infantry will support two very important systems of communications, text and voice.

Text

Players will be able to type very long messages in the game using the font of their choice. We are planning to offer the players the ability of having the font from their own country loaded in the game.

 

Simple Message

Players can send messages to everyone simply by typing his message

Hello everyone in my game arena

Teammate Message

A Player can send a message only to his teammates by prefixing his message with a

Hello teammates in my game arena

Private Message

Private messages are sent to a player by either clicking on the player’s name and typing, or by longhanding the player’s name between two :

:jeffp: This is a private message sent to Jeffp that only he will see.

QuickBack Message

A player can send a quick message straight back to whoever sent him a private message by typing :: with no name.

:: This is a message back to Rodvik who paged me.

Private messages are sent across ALL the game arenas, thus if you want to know if your friend is online anywhere in Infantry then you can send him a message.

Chat channels

Players can set up their own chat channels and password protect them if desired. Chat channels go across all game servers and can be about any topic. Players enter or create a chat channel by typing ?chat [name][password]

?chat Psionics rod

sets up a chat channel called Psionics that has the password "rod"

All these commands will also be accessible through the mouse and will bring up dialogue boxes prompting the user for information.