Infantry In-Game, Playable Characters
Heavy
Weapons |
Ever
want to load yourself down with large amounts of devastating heavy weaponry, or move
slowly across the battlefield spewing destruction? If so, this is your character. They are
able to use that most powerful weapons of any available. They take a little longer to
build up, but, when properly equipped, can be DEVASTATING on the defense. They can be used
in support of Offensive operations, but can easily be killed if left unsupported or rushed
by faster enemies. |
|
Energy : 650 |
Maximum load
: 60kg |
Maximum
Health : 60 |
Top Speed :
1200 |
Strafe Speed
: 60 |
Rotation
Speed : 1000 |
Favorite weapons
: Plasma cannon, Stub cannon, light machine gun, machine gun, gauss cannon, auto cannon,
rpg, slr launcher, mortar, recoiless rifle. |
Best Armor : Heavy combat
suit (20%) |
Jump
trooper |
The Jump Trooper is a combination airborne/spaceborne light infantry and
marine. They are often dropped into an assault from orbit. They are also used as Rapid
Reaction Forces by the Collective. Jump Troopers are trained to fight while wearing or
riding various types of small, fast vehicles. Some of the these vehicles are assault
versions that provide their own armaments. Because of their speed they make good scouts
and they also make good attack troops. They are flexible, with a wide range of weaponry,
but are not as tough as Infantry or Heavy Weapons, and thus not as strong on defence. |
|
Energy
: 400 |
Maximum
load : 40kg |
Maximum
Health : 50 |
Top
Speed : 1900 |
Thrust
: 60 |
Rotation
Speed : 1000 |
Favorite
weapons : Assault rifle, Grenade launcher, Gauss rifle |
Best Armor :
combat suit (10%) |
Infantryman |
The Infantryman is the backbone of both Titan and The Collective's
planetside forces. They are able to use all types of armour and most weapons. They can be
strong both on the defense and in an attack. Groups of Infantry attacking in concert can
be devastating. With proper support there is no groundside target too tough for them to
take. |
|
Energy
: 600 |
Maximum
load : 50kg |
Maximum
Health : 60 |
Top
Speed : 1400 |
Thrust
: 50 |
Rotation
Speed : 1000 |
Favorite
weapons : Assault rifle, Close assault weapon, Gauss rifle, assault shotgun, Incinerator |
Best Armor :
Assault suit (30%) |
Field
Medic |
The Medic is there to keep his fellow soldiers alive. He can use several
different types of medical kits to heal members of his army. He can also release viral
weapons to hurt members of the enemy army. The Medic should be used in a support role.
They are also useful in the rear of an assault, healing their comrades as they charge into
the fray.
|
|
Energy
: 500 |
Maximum
load : 50kg |
Maximum
Health : 50 |
Top
Speed : 1800 |
Thrust
: 50 |
Rotation
Speed : 1000 |
Favorite
weapons : Flechette rifle, Needler, Dual Plasma SMG's, Stunner, Dual SMG's |
Best Armor :
Combat suit (10%) |
Commando |
The Commando is the sneaky git of either army. Commando's are limited in
weapons available to them, but they are the fastest class and are the only class able to
use Cloaking Units, making them invisible. Commando's are not terribly tough, as they are
designed to sneak around and steal objectives, not fight toe to toe. They also make good
spotters and reconnaisance troops, able to report what the enemy is doing without being
seen.
|
|
Energy
: 800 |
Maximum
load : 30kg |
Maximum
Health : 50 |
Top
Speed : 2000 |
Thrust
: 70 |
Rotation
Speed : 1000 |
Favorite
weapons : Pulse rifle, Plasma rifle, Dual Plasma SMG's, Particule Accelerator |
Best Armor :
Combat suit (10%) |
Combat
Engineer |
The Engineer is the builder of the team. He is the backbone of Defense
because of his ability to make defensive weapons such as Auto Turrets, and Mines. The
Engineer is reasonably fast, can use a broad range of weapons, and can build a variety of
equipment. The Engineer is not a class that is to go head to head with other classes in
gun battle; he is there to support his team on defense, and build items that are
necessary. |
|
Energy
: 500 |
Maximum
load : 60kg |
Maximum
Health : 50 |
Top
Speed : 1600 |
Thrust
: 50 |
Rotation
Speed : 1000 |
Favorite
weapons : Close combat Shotgun, Incinerator, flechette rifle, needler |
Best Armor :
Heavy Combat suit (20%) |
|